Dylan Field noted that the number of apps in the App Store has surged with AI, but the number of apps actually being used and getting frequent traffic has stayed the same.
Snapshot · Hard Fork
Dylan Field noted that the number of apps in the App Store has surged with AI, but the number of apps actually being used and getting frequent traffic has stayed the same.
Where this was said
At 12:20 · chapter starts 10:20
Casey Newton prompts Field on Figma's 'design is not dead' ad campaign and asks him to make the case. Field's answer is layered and confident. He begins with writing: having a genuine voice, a distinctive style, even being funny — these are things AI can't replicate because they're not in the statistical average the model produces. Then he pulls out data he's seen on the App Store: the total number of apps has exploded with AI, but the number of apps actually getting frequent traffic is exactly the same. [1] — Dylan Field "Dylan Field pushes back on the 'design is dead' narrative. When AI generates the average, having genuine creative voice and pushing beyond …" 09:15 More supply, flat demand — it's a hyper-competitive environment where standing out isn't optional. The discipline, he argues, is in not settling for the first draft, the first output, pushing the AI-generated starting point further and further until it becomes something genuinely new. [2] — Dylan Field "If you have a creative voice in writing or design, you put yourself out there and you take a risk — this is a good time to do that. It's so…" 11:00 If you do that in writing or design, this is one of the best times in history to put yourself out there.
Dylan Field argued that if you have a genuine creative voice in writing or design and are willing to put yourself out there, the AI era will reward that differentiation.
Everyone in San Francisco is talking about 'taste' as the human skill AI can't replicate. Dylan Field's response is sharper: you don't even need to defend taste — just recognize that people can detect the AI average, and those who dare to go beyond it will win.
Ad-based monetization works well for game apps where users spend extended time in-session, as seen with Grid and Wordle.
Tool-focused apps like PuffCount are poor candidates for ad monetization because users don't stay in-session long enough.
A hard paywall is a screen that blocks all app features unless the user pays or starts a free trial — it cannot be dismissed.
Mobile apps are primarily monetized through either ads (best for games) or in-app purchases/subscriptions (best for tools).
According to the episode, YouTube outperforms every other social platform for building trust and driving SaaS conversions.
Vasco stated that the majority of his app's user base came directly from his YouTube channel.
SEO Bot features a 'Boost My Domain Rating' button that routes users directly to Listing Bot, an example of in-product cross-selling.
The founder's entire product portfolio is AI-related, making it easier to package products attractively for directories.
The founder attached their SaaS demo to the trending debate about whether AI coding is actually good enough to build a full SaaS product.
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