Freakonomics Radio

Snapshot · Freakonomics Radio

675. Has the New York Times Become a Games Company?

Explore episode May 15, 2026

Where this was said

Crossplay: Multiplayer, Retention Records, and the Crossbot Game Review

At 56:15 · chapter starts 55:49

Crossplay is the NYT's newest and first multiplayer game, requiring account creation to play — which is already driving new registered users. Knight describes it as a 'clean and simple and elegant take' on the Scrabble category, distinguished from the treasure-chest-and-pop-up morass of most mobile games. Dubner calls it a Wordle-adjacent 'ripoff' of Scrabble; Knight prefers 'elegant take on the category.' The game's retention numbers are the best Knight has seen in his career. Most notably, Crossplay ships with Game Review powered by Crossbot, an AI that analyzes every move after a completed game and shows what better options were available. The design philosophy, Knight explains, is genuinely trying to make players better — not just maximizing time-in-app.

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