Where this was said
GTA 6 Price Reveal & Locked Content Controversy
At 24:57 · chapter starts 20:00
The episode's first price tangent pivots naturally to GTA 6, which will launch in November at $80 with a $100 Deluxe Edition. David notes community speculation had predicted $100+, so $80 feels like a relief — until Ellis reads a Reddit comment revealing that certain in-game locations, vehicle mod shops, and classic car collections are gated behind the premium version. The crew is not impressed: Andrew points out that Fortnite gets away with paid skins because the game is free, but charging $80 and then locking core gameplay content is a different proposition. Marques notes he's never played a GTA game but is genuinely excited for this one, while Andrew shares an anecdote about his brother-in-law's car being stolen during a GTA binge.
Marques has seen Faraday Future, the Aptera, the Tello truck, and others reach the 'you can drive it' stage and still never ship. The Slate's factory isn't finished and Q4 delivery is the target — but 'paperware until shipped' is the rule.