Where this was said
RTP, Volatility, and the Mechanics Behind Fairness
At 33:45 · chapter starts 30:00
Shane presses on the mechanics of online game fairness, and Iulian provides one of the episode's most instructive explanations. Games are certified as random — not truly random in the mathematical sense, but sufficiently so — and winning big now doesn't make losing more likely immediately after. [1] — Iulian Dafinoiu "RTP explained: 98% over millions of spins: An RTP of 98% does not mean a player wins 98% of the time — it means that across millions of spi…" 32:30 The key metric is RTP, or Return to Player: a figure that, at 98%, means 98% of all money wagered is returned to players across millions of spins in aggregate, not 98% of any individual's sessions. MrQ always picks the highest available RTP from providers' ranges, and is now running an education campaign to help players understand the real meaning. Layered on top of RTP is volatility: high-volatility games can produce fifty losses in a row followed by a massive win; low-volatility games deliver small, frequent fluctuations. Both can share the same RTP. It's a nuanced picture that most operators never bother explaining to their players.
A 98% RTP doesn't mean you'll win 98% of the time. It means that across millions of spins, 98% of all money wagered is returned to players in aggregate. MrQ always selects the highest available RTP tier from providers and is actively running a campaign to help players understand the real meaning.
MrQ consistently opts for the highest return-to-player percentage available for every game, even when providers offer a range, e.g. 90–96%, MrQ always picks 96%.
An RTP of 98% does not mean a player wins 98% of the time — it means that across millions of spins in aggregate, 98% of wagered money is returned to players.